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Jmaa

Hello, my name is Jon. I make software, sometimes games, oftentimes professionally.

Recently Updated Posts

The most recently updated public posts:

PostUpdated
Posts2025-02-17
Opinionated Style Guide2025-02-17
Balatro2025-02-09
Cyberpunk 20772025-02-09
Nijousatsujinjikenriron2024-11-16

Hobby Programming

One of my primary hobbies is programming, writing mainly in Python and Lua for my projects. See my public repositories for a subset of this work. Some larger examples include:

Project Description
Personal Data A comprehensive API and scraper system, which allows the user to generate CSV files automatically from various sources, and process them further, for example to generate text summaries or iCalendar output.
Favro Sync Filesystem in Userspace for the Favro Task Management System.
Infernal Interpreter Simple interpreter and stack tracer for the AMD x86-64 ABI.
Tiger Various small projects written in the Tiger toy language, like an Scheme (Programming Language) interpreter.

Game Development

Sometimes I develop games with friends under the Takunomi label. We have one full game, and several game jam prototypes, after participating in Nordic Game Jam throughout the years. I mostly use LÖVE for my game engine needs, and even built my own 3D engine on top of LÖVE.

Full Games:

Name Year Description
The Girl Who Kicked a Rabbit 2025 Puzzle RPG. In development since 2016.

Game jam releases:

Name Year Description
Home Dungeon 2024 Tactics Idler. For Nordic Game Jam 2024. Fifth use of my 3D engine
Rabbit Knight 2023 JRPG. Solo project. Won 'Voyager' award at K-Jam 2023. Fourth use of my 3D engine
Sasuga Keisatsu 2023 A top-down shooter, where the enemies are Japanese snack foods. for Nordic Game Jam 2023. Third use of my 3D engine
The Rabbit Age 2022 Tetris/Puyu-puyu-like. For Nordic Game Jam 2022. Second use of my 3D engine
Nijousatsujinjikenriron 2018 Talking simulator. Esoteric murder-mystery in an elevator. For Nordic Game Jam 2018. First use of my 3D engine
Doki Doki Densha Sekai 2016 A relaxing simulation of Japanese subways. Nominated for 'best game' at Nordic Game Jam 2016

Blogroll

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