Jmaa
Hello, my name is Jon. I make software, sometimes games, oftentimes professionally.
Recently Updated Posts
The most recently updated public posts:
Post | Updated |
---|---|
Posts | 2025-02-17 |
Opinionated Style Guide | 2025-02-17 |
Balatro | 2025-02-09 |
Cyberpunk 2077 | 2025-02-09 |
Nijousatsujinjikenriron | 2024-11-16 |
Hobby Programming
One of my primary hobbies is programming, writing mainly in Python and Lua for my projects. See my public repositories for a subset of this work. Some larger examples include:
Project | Description |
---|---|
Personal Data | A comprehensive API and scraper system, which allows the user to generate CSV files automatically from various sources, and process them further, for example to generate text summaries or iCalendar output. |
Favro Sync | Filesystem in Userspace for the Favro Task Management System. |
Infernal Interpreter | Simple interpreter and stack tracer for the AMD x86-64 ABI. |
Tiger | Various small projects written in the Tiger toy language, like an Scheme (Programming Language) interpreter. |
Game Development
Sometimes I develop games with friends under the Takunomi label. We have one full game, and several game jam prototypes, after participating in Nordic Game Jam throughout the years. I mostly use LÖVE for my game engine needs, and even built my own 3D engine on top of LÖVE.
Full Games:
Name | Year | Description |
---|---|---|
The Girl Who Kicked a Rabbit | 2025 | Puzzle RPG. In development since 2016. |
Game jam releases:
Name | Year | Description |
---|---|---|
Home Dungeon | 2024 | Tactics Idler. For Nordic Game Jam 2024. Fifth use of my 3D engine |
Rabbit Knight | 2023 | JRPG. Solo project. Won 'Voyager' award at K-Jam 2023. Fourth use of my 3D engine |
Sasuga Keisatsu | 2023 | A top-down shooter, where the enemies are Japanese snack foods. for Nordic Game Jam 2023. Third use of my 3D engine |
The Rabbit Age | 2022 | Tetris/Puyu-puyu-like. For Nordic Game Jam 2022. Second use of my 3D engine |
Nijousatsujinjikenriron | 2018 | Talking simulator. Esoteric murder-mystery in an elevator. For Nordic Game Jam 2018. First use of my 3D engine |
Doki Doki Densha Sekai | 2016 | A relaxing simulation of Japanese subways. Nominated for 'best game' at Nordic Game Jam 2016 |
Blogroll
Cool people: